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Left 4 Dead 2 - Update

May 4, 2016 - Valve


An update has been released for Left 4 Dead 2. - Fixed two exploits that could allow remote code execution on clients and servers. - Disabled some debug tracking that was causing a crash.

Left 4 Dead - Update

March 24, 2016 - L4D Team


An update has been released for Left 4 Dead. - Fixed exploits that could allow remote code execution. - Remove forced shutdown when ctrl-alt-del is pressed. - Protect against a reported crash caused by a map name parsing failure. - Protect against a reported crash when returning to a lobby.

Left 4 Dead - Update

February 23, 2016 - L4D Team


An update has been released for Left 4 Dead. - Updated binaries to improve crash reports.

Left 4 Dead - Update

February 18, 2016 - L4D Team


An update has been released for Left 4 Dead. - Fixed an exploit that could allow remote code execution.

Left 4 Dead 2 - Update

February 18, 2016 - L4D Team


An update has been released for Left 4 Dead 2. - Fixed an exploit where a player could call a vote that would pass immediately without input from the rest of the players. - Fixed an issue where sounds could start looping on Linux. - Fixed Steam Controller issues with spectating and MOTD. - Fixed a bug that could cause some servers to hang on shutdown, causing a temporary reduction in total server capacity after updates. - Fixed a remote code execution exploit. - Upgrade OSX SDK version.